Autodesk Maya12-A Exam Overview:
| Certification Vendor: | Autodesk |
|---|---|
| Exam Name: | Maya 2012 Certified Associate Examination |
| Exam Number: | Maya12-A |
| Exam Duration: | 60 minutes |
| Real Exam Qty: | 30 |
| Exam Format: | Multiple Choice, Matching, Point-and-Click (Hotspot) |
| Available Languages: | English |
| Related Certifications: | Autodesk Maya 2012 Certified Professional: Models to Motion Autodesk Maya 2012 Certified Professional: Visual Effects and Simulation |
| Sample Questions: | Autodesk Maya12-A Sample Questions |
| Exam Way: | Proctored exam delivered through an Autodesk Certification Center or an authorized testing center. |
| Pre Condition: | No formal prerequisite. Autodesk recommends completion of a Maya 2012 course or equivalent experience with approximately 100 hours of hands-on practice. |
| Official Syllabus URL: | https://images.autodesk.com/emea_nw_w_main/files/autodesk_maya_2012_cert_exam_prep_roadmap_lores.pdf |
Autodesk Maya12-A Exam Syllabus Topics:
| Section | Objectives |
|---|---|
| Topic 1: Materials and Shading | - Fix textures on deforming surfaces - Identify Blinn specular shading attributes - Apply 2D textures |
| Topic 2: User Interface and Scene Management | - Display Safe Frames - Understand the purpose and benefits of freezing transformation data - Configure the viewport and use ViewCube navigation |
| Topic 3: Animation | - Constrain an object to a path - Edit animation curves using the Graph Editor |
| Topic 4: Scripting | - Add syntax to a script |
| Topic 5: Lighting | - Use Look Through Selected for light placement - Describe focus attributes of lights - Identify the specular component of a light |
| Topic 6: Scene Assembly and Pipeline Integration | - Import files while preserving scene data - Improve scene organization using Search and Rename |
| Topic 7: Rigging and Setup | - Identify options for editing Smooth Skin - Identify options for editing Rigid Skin - Describe options for using the Blend Shape deformer |
| Topic 8: Modeling | - Identify Boolean operation types - Explain edge loop modeling workflow - Identify subdivision surface modeling workflow |
| Topic 9: Effects | - Identify OpticalFX attributes |
| Topic 10: Cameras | - Explain Near and Far Clip Plane for cameras - Identify controls for transforming the camera |
| Topic 11: Rendering | - Describe Render Preview functionality within IPR - Identify rendering settings changed by the NTSC preset - Describe Raytrace and Scanline quality settings |
| Topic 12: Dynamics and Simulation | - Control soft body simulation - Describe soft body behavior |
| Topic 13: Compositing | - Composite multiple render layers |


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